MBA- Minnesotas Best Airsoft is he new name of our monthly Big Game(s). We will host a game using the WHOLE field, vehicles and objective based. Attendance is 100+ players- Join us for the ULTIMATE airsoft experience! raffle prizes, swap meet and free camping on Fri and Sat night
Airsoft Armory with their mobile store will be attending the MBA games
May 25th Base defense & control of strongpoints game. 2 teams each has a base, 1 is village, other is trailer park. Medic rules - a piece masking tape on up 3 limbs (3 hits) then use spawn point, (remove your tape) then may be medic'd again. 3 separate missions simultaneously. 1) control of 11 strong points (yellow wood sign with black letter) marked by a red or yellow flag, 2) bomb delivery to blow up opposing teams base. 3) collect chemical weapons from depot in no-mans-land and deliver to a point behind enemy lines
June 29th, 2024 we will be hosting TEAM MISSIONS
Masking tape will be used to medic team members. Anyone can medic another player, you cannot medic yourself. Rules will be read before game start.
July 20th 2024. MBA game
Hostile Fire restrictions- BB and or Nerf/ "rocket" might not be allowed against certain vehicles due to risk of damage. Pay attention during the briefing to what vehicles will be in play, and what you are allowed to shoot at them. Be sure of your targets identity before you fire. Typically, any vehicle that cannot be fired upon, cannot be used as cover. When BB fire is allowed against a vehicle, players are allowed to fire through open doors, hatches and gun ports and at exposed turret gunners. Players are NOT allowed to run up too a vehicle and stick their muzzles into doors or gun ports. Their is no "bang" killing of vehicles, their crews or passengers. Players within vehicles ARE allowed to bang kill players outside the vehicle, so long as they are within 10 feet and can get clear line of sight.. DO NOT throw any kind of "active" exploding/pyro grenade inside (cab) vehicles, the bed of a truck is ok. Vehicle elimination-- The specific means of. eliminating a vehicle may vary by scenario, but in general, the following methods will eliminate a vehicle and all passengers. A direct hit by a nerf rocket from and anti-tank cannon, bazooka, LAW rocket, AT-4 , RPG-7, a grenade (must go off, no dummies) or mortar fire. Vehicles may be engaged while stationary or moving. Vehicles cannot shoot or be shot while crossing either of the bridges made of railroad ties.. Driving over the top of an anti-tank landmine- the vehicle does not need to actually hit a mine with one of its tires, merely drive over a section of mined road/trail. Since this will typically only happen if the vehicle crew did not notice the mines, they may have to be politely informed of their demise. Complete elimination of the crew by BB fire- in some circumstances, it might be possible to eliminate the entire crew by BB fire (i.e. a door was left open, exposing the driver and crew) IN such case the vehicle is considered eliminated. Vehicle drivers must be at least 18 years old, or older. If possible vehicles will have Ref/safety person who cannot be killed. Vehicle owners are responsible for providing crews. Pick up trucks are the preferred vehicle. Other vehicles will be considered on a case by case basis. Vehicles must be in a safe operating condition to use. If it runs on 3 or 5 cylinders- that's ok, but if it leaks oil or any fluid you will clean it up. Drivers and refs will have a radio and be in contact with game manager/head ref. A machine gun may be mounted, or an air operated "cannon" shooting nerf type "rockets". The number of vehicles may be limited during gameplay for safety reasons. You may "armor" your truck with plywood or metal, but your design must be approved by Travis before use.
Once a month at BLT there will be a 2 hour class given on Infantry tactics during the Open Play games. There is no cost to this class, and subjects will change every month. The planned curriculum - Individual, fire team and squad movements, Fighting & firing positions, communications (incl. verbal, hand signals, & radio), and use of "clock face" for direction description. There is NO cost to these classes, consisting of 1 hour of instruction and 1 hour of practical exercise. The open play games will be occuring simultaneously, & players not interested need not attend the classes. As of 3/27 there are 3 classes planned, once all have been run, the intent is to start over with the first one. The classes will run from 9am to 11am April 13, May 18, June 15, July 13, Aug 10, Sept 7, Oct 5, Nov 9
June 1st Cold War 1980s the game USSR vs USA, UK, West Germany
Full Season Schedule
Jan 13 ,14 2024
Jan 20, 21
Jan 27,28 open play
Feb 3,4 open play
Feb 10,11 open play
Feb 17,18 open play
Feb 24, 25 open play
Mar 2,3 open play
Mar 9,10 open play
Mar 16,17 open play
March 23,24 open play CLOSED due to snow storm
March 30, open play
April 6,7 open play
April 13 open play (2 hour tactics class, 9-11am)
Apr 14 open play
April 20 Monthly Big Game( Battle of bases)
April 21 Open play.
April 27, 28 Open play.
May 4 Mexican Drug Wars
May 5 open play
May 11, 12 open play
May 18, open play (2 hour tactics class, 9-11am)
May 19 open play
May 25 MBA Minnesotas Best Airsoft monthly Big Game (Battle of the bases)
May 26 open play
June 1 Red Storm: Battle of Alfeld.
June 2 open play
June 8 open play
June 9 open play
June 15 open play (2 hour tactics class, 9-11am)
June 16 open play
June 22 MBA Minnesotas Best Airsoft -monthly BIG game & Night games
June 23 open play
June 29 TEAM MISSIONS
June 30 open play
July 6 open play
July 7 open play
July 13 open play (2 hour tactics class, 9-11am)
July 14 open play
July 20 MBA Minnesotas Best Airsoft BLT monthly Big Game & night games
July 21 open play
July 27 open play
July 28 open play
Aug 3 open play
Aug 4 open play
Aug 10 open play
Aug 11 open play
Aug 17 MBA Minnesotas Best Airsoft- BLT monthly Big Game & night games
Aug 18 open play
Aug 24 open play
Aug 25 open play
Aug 31 open play
Sept 1 CLOSED. no games
Sept 7 open play
Sept 8 open play
Sept 14 open play
Sept 15 open play
Sept 21 MBA Minnesotas Best Airsoft - Monthly big game
Sept 22 open play
Sept 28 open play
Sept 29 open play
Oct 5 open play
Oct 6 open play
Oct 12 Mexican Drug Wars
Oct 13 Open play
Oct 19 MBA Minnesotas Best Airsoft monthly big game
Oct 20 Open play
Oct 26 Zombie games
Oct 27 open play
Nov 2 open play
Nov 3 open play
Nov 9 open play
Nov 10 open play
Nov 16 MBA Minnesotas Best Airsoft BLT Monthly Big Game
Nov 17 open play
Nov 23 open play
Nov 24 open play
Weather permitting, temperature must be above 30 degrees
by 10 am for games to occur, this is typically mid Dec-March
Nov 30 open play
Dec 7,8 open play (?)
Dec 14,15 open play(?)
Dec 21, 22 open play (?)
Dec 28,29 open play(?)
Special Events
There is free camping on Friday nite nite. Don't miss it! There are spots on Los Lobos, Tijuana, and Juarez Cartels, for your plastic killing, executing and backstabbing pleasure!! The Federales may get reinforcements on game day also, due to huge interst in this event. Help is needed to run this game. We will be using the same ruleset as last year. Basic Rules 400 fps and below for full auto, above semi only.
chrono with .20 bbs NO colored bbs ONLY Black or White.
NO uniform requirements. Dress up as a Cholo- a gangster.
plaid shirts, jeans, etc. Regular civlian clothes or migrant worker, mariachi band, etc. l am asking you leave leave the multicam, bdus, fast helmets, tac gear, vest plate carriers, etc at home. There is contest for the top 20 best costumes, you can win a FREE game pass to a future BLT game. The point of this game is to look like Mexican gangsters. Everyone who shows up in a gangster / drug runner / Drug dealer costume eligble for the prize. (This means NO tactical gear. Tac gear is discouraged. Pouches on belts are OK).
No support weapons- meaning Machine guns and large capacity self winding mags. Mag restrictions 1 Hi Cap or as many Mids as you want.
NO medic rules- Hit players place a red kill rag on their headand count aloud for 60 seconds before respawning, during that time any player friend or foe can SEARCH them. lf searched, they must surrender any drugs they are carrying before going back to the respawn point. Multiple Hidden refs playing on each team.
Each cartel has a specfic color. Tijuana is light blue. Juarez is green. Los Lobos is purple. No red bandanas, as red is for kill rags.
Both teams and lndividual players can score points.
*Players will be put on one of the THREE cartels. The objective of the cartels- Juarez, Tijuana, and Los Lobos is to bring their drugs to one of the "Buyers".
*Buyers:
The buyers will exchange stacks of money for drugs from the cartels. Each cartel member can carry any amount of drugs but can only sell one bag/piece of drugs to the buyer at a time. The buyers are limited in how much money they carry. Buyers can not be killed, to keep everyone honest the buyers can 'bang kill' you if they suspect shenanigans or on a whim. They will deploy through out the field randomly. Each buyer buys ONE select kind of drug, so you'll need to rob other cartels to diversify.
Again-
*Bleedout & Rob Time:
When you are shot you MUST call yourself out, place a dead rag on your head, and count back from 60 outloud (5-10 second intervals is fine). In that time if another player (friend or foe) tags you, you MUST give up any drugs or money you are carrying. Once you die you return to the spawn point for reinsertion. You can keep whatever you died with when you respawn. To be fair you must count down from 60 and there will be hidden refs through out enforcing this.
Restrictions:
*You are limited to ONE high capacity magazine OR as many mid and low capacity magazines as you want.
*To keep in the spirit of the game Drum magazines and Support Weapons are NOT allowed. please invite your friends! (DO NOT treat this game like an open play where you have unlimited lives and IGNORE your faction leadership)
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